Put Virtual Reality in the hands of teachers and students.

VR is an important technology to bring a lot of new learning opportunities in education. What teachers and students need now is an easy-to-use and economical solution for the making of interactive VR learning resources.

VR enables situated-learning in places difficult or impossible to reach:

The ideal VR platform should be flexible enough to accept various file formats as input, such as 360 pictures and videos, as well as 3D models of various formats. It should be flexible in its output as well such that the developed solutions
are compatible with major VR gears.

For interactive virtual reality, we have:

EDVR (configurable interactive VR)     

Collaborative VR and Metaverse